Card Effects |
Lightning
Whip Thunderbird+Mercury
MP: 10/attack
Hold
down the attack button and the whip will stay out to keep doing damage to
enemies, the damage from it goes down over time though. Good
damage. |
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Strength Rise
#1
Thunderbird+Venus
MP: 16/time
Increase strength from
map coverage. |
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Half
Damage Thunderbird+Jupiter
MP: 4/time
You get
half damage from all enemies, good combo. |
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Punches and
Kicks Thunderbird+Mars
MP: 16/attack
Nathan
will do punches unless you press punch three times then he'll kick.
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Lightning
Charge Thunderbird+Diana
MP:
16/attack
Lightning charges the whip while spinning it.
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Lightning
Ball
Thunderbird+Apollo
MP: 80/atack
A lightning ball that
shocks enemies as it goes by one. |
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Lightning
Immune
Thunderbird+Neptune
MP: 3/time
Immune to damage from
lightning enemies and healed by lightning attacks. |
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Electric
Hawk
Thunderbird+Saturn
MP: 16/attack
Attacks enemies by
shocking them. I think he also goes in from of Nathan and starts shocking
when you spin the whip. |
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Thunderbird Thunderbird+Uranus
MP: 200/attack
A slow
summon so this one does real good damage, thunderbird causes it to rain
lightning bolts, once again it does some real heavy damage and covers a
good portion of the screen. |
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Strength Rise
#2 Thunderbird+Pluto
MP: 4/time
Increase
strength from higher play time. |